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Starter Guide
Starter Guide

Start your team

  1. 01FIRST and FTC
  2. 02Starting a team
  3. 03People and meetings
  4. 04Budget and equipment
  5. 05Safety

Build your first robot

  1. 06The game and your strategy
  2. 07Robot parts
  3. 08Your first build
  4. 09Wiring your robot
  5. 10Your first program
  6. 11Autonomous and driving

Design your own parts

  1. 12Your first CAD part
  2. 13CAD assemblies
  3. 14Making parts

Prepare for competition

  1. 15Your notebook and portfolio
  2. 16Outreach and funding
  3. 17Your first event
  4. 18Your season plan
Glossary
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Starter GuideLesson 16 of 18

Outreach and funding

Plan a useful community activity and make a clear request for support.

means taking your team's learning beyond its own members. Fundraising means obtaining money or other support for the team's work. An activity can involve both, but helping people and raising money are different goals.

Start with a person and a need

Ask a teacher, youth group, library, or nearby team what would help them. You might introduce robotics to a class, help a new team configure its , or teach a short session.

Choose a small activity your team can deliver well. A first workshop could let students identify a , predict a short program's behavior, and try it in a . You do not need a public event with hundreds of visitors to begin.

A workshop is a session where participants practise something. Decide what they should be able to do afterward. Arrange the room, supervision, equipment, accessible materials, and permissions with the host. Have a plan if the internet or robot does not work.

Record the result honestly

Keep the date, location, audience, what your students did, and what participants actually tried. Count attendance in a way you can explain. Separate unique people from repeat visits and online views from people taught in person.

Ask a small question before and after an activity, or look at what participants can do. For example, can they now explain what the Start button does or change a simple program? Feedback is information participants give you about the experience. Use it to improve the next session.

Get the required permission before photographing people or publishing their names. Keep private contact lists out of public . Describe the result without turning a rough attendance estimate into a precise claim.

Ask for support

A provides money, equipment, services, or another form of support. In-kind support means something other than money, such as transport, printing, parts, or access to a workshop.

Use your to choose a specific request. A business is more able to consider “could you print our portfolio and practice posters?” than “please help us with robotics.” An adult should approve requests, commitments, and any use of a sponsor's logo.

A short request can include:

  1. Who your team is and where it is based.
  2. What students are doing and the event or activity being prepared for.
  3. The exact support requested and when it is needed.
  4. What it will let the team do.
  5. A responsible adult's contact information.

Do not promise tax treatment, advertising exposure, or results you cannot guarantee. If a sponsor asks for something the team cannot deliver, discuss a smaller agreement before accepting support.

Keep track of promises

Use a list with the sponsor, request, person responsible, status, and any agreed thanks or updates. Status might be “not contacted,” “awaiting reply,” “confirmed,” or “received.” A positive conversation is not money available to spend until the support is confirmed and usable.

Send appropriate thanks through the team’s approved adult-supervised process. Tell supporters what their contribution made possible. Keep receipts and let the adult managing finances handle payments and accounts.

Build relationships over time

After an outreach activity, ask the host what would help next. A regular small session may serve people better than a large demonstration they never hear from again.

If you help another team, explain the problem and teach the process rather than simply doing its work. Record what both teams learned. The Portfolio outreach guide shows how to present these activities clearly without inflating their impact.

Sources

  • FIRST — team management and fundraising resources
  • FIRST — current Connect, Reach, and Sustain criteria
  • FIRST — Youth Protection Program

Your notebook and portfolio

Save the work as it happens, then choose clear examples for judging.

Your first event

Prepare for inspection, judging, and matches, with a practical packing list.

On this page

Start with a person and a needRecord the result honestlyAsk for supportKeep track of promisesBuild relationships over timeSources